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Mosblobo
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Devlog
2nd verse, different character controller than the first!
October 23, 2023
by
myleskerrigan
When I started working on Mosblobo over the summer, I didn't really know what I wanted the game to be. I knew i wanted to make a 2D platformer with some sort of gimmick, but I wasn't sure what it shou...
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Lets talk about art, which is always political
October 10, 2023
by
myleskerrigan
Designing the tileset for Mosblobo was a huge learning experience. I went through several variations before landing on the version. At first, my approach to making the different tiles was very "realis...
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Prototyping!
September 25, 2023
by
myleskerrigan
For this week my goal was to create a level where I can test Mosblobo's movement capabilities. I wanted to create an environment full of the obstacles mosblobo needs to overcome so that I can test the...
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