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Mosblobo

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Devlog

  • 2nd verse, different character controller than the first!
    October 23, 2023 by myleskerrigan
    When I started working on Mosblobo over the summer, I didn't really know what I wanted the game to be. I knew i wanted to make a 2D platformer with some sort of gimmick, but I wasn't sure what it shou... Continue reading
  • Lets talk about art, which is always political
    October 10, 2023 by myleskerrigan
    Designing the tileset for Mosblobo was a huge learning experience. I went through several variations before landing on the version. At first, my approach to making the different tiles was very "realis... Continue reading
  • Prototyping!
    September 25, 2023 by myleskerrigan
    For this week my goal was to create a level where I can test Mosblobo's movement capabilities. I wanted to create an environment full of the obstacles mosblobo needs to overcome so that I can test the... Continue reading
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